Week 02: First animations

Lecture Topics:

  • Points, vectors, and time

  • Animation software patterns

  • First animations: oscillation, forward and circular motion

Design patterns

Points, vectors, and time

Further reading:

  • Lengyel: Chapter 2, Appendix B.1, B.2, B.3, B.5, B.6

First animations

Examples:

  • Particle with velocity. Code

  • Particle moving in a circle. Code

  • Oscillating particle. Code